I should have answered this question sooner. You, my readers, deserve context!
The idea for this blog started at AGDC. I was speaking with Brent, Cuppycake, Andrew Krausnick and Steve Williams, all of whom have blogs. It occurred to me that I do have a lot to say about game design, so why not join in?
I'm always reading up on one aspect or another of game design, and I try out new games as often as I have time for them. So, when I run across something I think is interesting, I write about it. I hope it will be as interesting to you as it was to me, whether you agree or not. Comments are always welcome!
Now, as to me personally -
I have just over 2 years of computer game design experience, all of it (so far) on Vanguard: Saga of Heroes. While some may point out that Vanguard isn't doing so well, I doubt I would have learned as much about design if Vanguard had been more successful.
I didn't just pop into the gaming industry fully formed, like Athena from Zeus' head. In the past, I've worked as a computer consultant and information architect - both jobs that taught me the importance of user-centered design. And, of course, I'm an avid gamer. I've played and GMed tabletop games since 1994, and played MMOs since 2003.
So, in a nutshell, I'm a D&D DM with her foot in the door in the computer gaming industry.
To concur with Jeff Freeman... yes, I may have taken leave of my senses. :)